We cordially invite you to submit your papers and attend the 8th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (https://seeda2023.unipi.gr), which will be held in Piraeus, Greece, November 10th-12th 2023. This year the conference will be organized by the University of Piraeus-Department of Informatics, Greece, by the University of Western Attica-Department of Informatics and Computer Engineering, Greece and by the University of Thessaly-Department of Computer Science and Biomedical Informatics, Greece.
The 8th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (SEEDA-CECNSM 2023), in its 8th year, will provide an insight into the unique world stemming from the interaction between the fields of computer engineering, networks and design automation (DA). SEEDA-CECNSM 2023 will provide an international technical forum for experts from the engineering industry and academia to exchange ideas, innovations, and present results of on-going research in the most state-of-the-art areas. This year, special focus will be on the challenging issues related to all the opportunities of computer engineering, networks and design automation in the era of the integration of Machine Learning Techniques, Internet of Things, Cloud Computing and Cyber-Physical Systems.
SEEDA-CECNSM 2023 will be technically co-sponsored by the IEEE Greece Section and all papers will be indexed by IEEE Xplore, DBLP and Scopus.
TOPICS OF INTEREST
Design Automation (DA)
- Artificial Intelligence and Applications
- Backend Silicon Tools and Methodologies
- CAD Tools and Algorithms
- Characterization and Timing Simulation
- Design for Low Power
- Design Optimization and Implementation
- ESL Methodologies and EDA Tools
- FPGAs, ASICs, ASIPs and SoCs
- Numerical and Scientific Computation
- Open-Source Tools
- Placement & Routing
- Rapid Prototyping and Hardware/Software Co-verification and Co-design
- Silicon Device Level Research
- System-Level and High-Level Synthesis
- VLSI and Digital Design and Design for Test
- Reconfigurable computing and FPGA-based acceleration
- Approximate computing
- System level and architecture level dependability
- Safe and secure embedded systems
Computer Networks and Communications
- Advances in Internet Protocols
- Cloud and Fog Computing
- Intelligent Agents and Distributed Computing
- Internet of Things and Smart Cities
- Internet Services and Applications
- Management of Telecommunications and Networks
- Mobile, Ad Hoc and Sensor Network Optimization and Management
- Security and Privacy
- Ubiquitous Computing, Services and Applications
- Web Services and Service Oriented Architectures
- Wireless, Cellular, and Mobile Communications
- Machine Learning Techniques in Communications and Networking
Computer Engineering
- Computer Architecture and Design
- Formal Methods in Architecture Design
- Computer-Aided Architecture Design and Implementation
- Embedded Systems and Applications
- Multi-core VLSI/ULSI Design
- Parallel and other Advanced Architectures
- Distributed Computing
- Memory and Storage Systems
- Parallel programming, parallel computing and ILP
- Advanced I/O device design
- Human-Computer Interaction
- Embedded and Cyber-Physical Systems
- Industrial informatics
- Heterogeneous many/multi-core computing
Social Media and e-technologies
- Active and Collaborative Learning
- Game-Based Learning for Engineering Education
- Social Networks in Education
- Advances in e-Energy Design and Development
- Digital Media Technologies
- e-Commerce and e-Services
- Economic and Regulatory Issues
- e-Government Issues
- e-Health Technologies and Applications– Social Networks, Crowdsourcing, and Crowdsensing
- Image Processing and Visualization
Social Media and e-technologies
- Active and Collaborative Learning
- Game-Based Learning for Engineering Education
- Social Networks in Education
- Advances in e-Energy Design and Development
- Digital Media Technologies
- e-Commerce and e-Services
- Economic and Regulatory Issues
- e-Government Issues
- e-Health Technologies and Applications– Social Networks, Crowdsourcing, and Crowdsensing
- Image Processing and Visualization
Submission Guidelines
(1) Review manuscripts should describe original work and should be no more than 8 pages in the IEEE double column proceedings format including tables, figures and references. Note that accepted papers up to 6 pages will be published with no additional charge. Exceeding pages will be charged an additional fee. Only registered and presented papers will be published in the conference proceedings. Please use the IEEE template as described here.
(2) All papers for SEEDA-CECNSM 2023 should be submitted via EasyChair using
https://easychair.org/conferences/?conf=seedacecnsm20230.
(3) Proposals for special sessions should be sent to seeda2023@unipi.gr.
Publication
Accepted papers will be included in the SEEDA-CECNSM 2023 Proceedings and will be submitted for inclusion to the IEEE Xplore. The SEEDA-CECNSM Proceedings have been indexed in the past by dblp and Scopus. This makes the SEEDA-CECNSM conference one of the publication venues with very high visibility and impact in both Computer and Communications areas.
Important Dates
- Paper Submission Deadline: September 15 2023 October 08, 2023
- Notification of paper acceptance: October 10, 2023 October 24, 2023
- Camera-Ready Papers Due: October 31, 2023
- Conference: November 10-12, 2023
Conference Chairs
- Christos Douligeris, University of Piraeus
- Ioannis Voyiatzis, University of West Attica
- Markos G. Tsipouras, University of Western Macedonia
- Michael Dossis, University of Western Macedonia
- Alexandros T. Tzallas, University of Ioannina
Technical Program Committee Co-Chairs
- Athanasios Kakarountas, University of Thessaly
- Michalis Psarakis, University of Piraeus
- Sarandis Mitropoulos, Ionian University
- Theodoros Karvounidis University of Piraeus